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Poisson Disk Sampling
(stripeacross.com)
55 points | by
vismit2000
2 hours ago
5 comments
jacobolus
1 hour ago
Folks may find
https://observablehq.com/@fil/poisson-distribution-generator...
useful
[-]
jacobolus
1 hour ago
Also fun:
https://observablehq.com/@jrus/spheredisksample
kleiba2
1 hour ago
Possibly interesting post from Casey Muratori, regarding random placement of grass in games:
https://caseymuratori.com/blog_0013
, using blue noise.
WithinReason
43 minutes ago
I see the generated points often form lines which would cause aliasing in computer graphics, why not use low discrepancy sequences instead?
hingler36
1 hour ago
I love these kinds of problems, because they try to produce what humans perceive as random instead of something truly random. Another great example of this is blue noise
addag
1 hour ago
I'm wondering if it can be used as a low-discrepancy sequence
5 comments