I must admit I've indulged in constrained writing when I was a teenager with the same purpose: circumventing spontaneous layout errors in Word when writing a paper for school, feeling a non-negligible amount of anxiety due to the deadline being around the corner. Terrifying.
I wonder if at any point during writing, the heroic author of that Super Metroid guide learned that "missiles" are not spent "missles", and decided to own the mistake rather than reword the entire guide.
Judging by the lowercase “m” it’s the 8x16 variation[1] and not the 9x16 one you linked, but otherwise yes, looks like the plain old VGA font? (Incorrectly displayed, as the site points out: the VGA didn’t have square pixels in either of those modes.) The site uses (AVIF) images in place of text, but it’s like 15 minutes to write a program that typesets an ASCII file in a given monospace bitmap font and writes out the result as say a PPM (and I’m sure ImageMagick can do it if you’d rather dig through docs than program), so this doesn’t seem to require any further explanation?
There's a similar anecdote Gillian Anderson recently revealed during an interview on the X-Files, saying Chris Carter had an OCD-like habit to write dialog to conform to certain text layout preferences (no widows[1]) in the script, which made for the show's distinctive style of dialog cadence.
I also saw that interview, then out of curiosity I tried to find any evidence of this. There are some fan sites with ostensibly original X-Files scripts out there[1]. Looking through some written by Carter[2], I wonder if this is apocryphal, or if he was messing with her a bit.
I'm also reminded of how David Milch supposedly wrote a lot of Deadwood in iambic pentameter. I only learned about this after seeing the show, but I did pick up the "Shakespearean" feel of some of the dialogue. Constraints often force creativity.
And here I at first thought the direction the original post was going was "here's how I got a LLM to do this automatically". Seems like it would not be so difficult. Might still be be a win over their innate dispositions.
"perhaps it would be best to let the browsers do it on screens, and typesetting software for printed materials, since they have access to the font, size, text region boundaries, it comes at the small cost that users don't actually get to read what an author wrote, but increasingly this is an LLM anyways, if its a website or legal contract alike"
> At the same time, who among us didn’t nod in recognition at least, having once spent hours massaging a button UI string or a tooltip just to get it to fit under the certain width in a densely packed interface?
I did, and then I got a customer email about how they were using a display-zoom OS accessibility feature and things were truncated on their device. :')
I’ve been searching all over for a classic example of this that I first found around 1986, but I can’t locate it. It went on for a page or two, hand justified lines of maybe 40 characters, and then at the end of it he started making each line one character shorter, until the essay ended with these, the only words I remember from it:
dumb is
what I
think
this
end
is
!
If somebody can find it, share it here, I’m going to post it on my own website so it is saved for history. The last time I saw it was 5 or 10 years ago, and there was only one or two copies on the internet at that time, and now there seems to be none.
I've definitely been guilty of wording my multi-line doc comments in a way that would ensure they'd flow without awkward right margins. I would have a macro in vim that would call the fmt program to reflow the comment to 79 (later 98) characters, and then would iterate on word choice until the comments looked good. Not exactly right-justified, but no very ragged edge either.
> This presents a problem for the typical way that academic papers are written, which is to do all the work in a coffee-fueled fugue in the last few days before the deadline, then stay up all night writing the paper and finding citations for the pro-forma “related work” section which you did last but you know that the reviewers will insist upon
I have zero exposure to academia but chuckled because thats often what I do for blog posts :P
AIs these days are pretty good for the 'find prior art and related work' part I find. Of course, you should treat their output like that of an over-eager but somewhat unreliable intern.
The German is more crass: Hurenkind and Schusterjunge, translates to 'child of a whore' and 'shoemaker boy'. The child of a whore does not know where it comes from (who is their father), the short final line - the shoemaker boy is so poor, he does not know where he will end up (the short first line)
Those who lived through the (text-mode) WordPerfect era may remember 'widow and orphan protection' as being one of the features which was advertised for this program, i.e it could be set to either move that orphaned first line of a new paragraph to the next page or move a few extra lines or a whole paragraph to the next page to keep the widow company.
I remember using WordPerfect in that era and never understanding what that feature was. It seemed implausible to me that it was actually protecting human widows and orphans, but I couldn't imagine what it had to do with text layout!
this is only tangentially related to the article, but I've always found text justification strange. For me paragraphs with ragged edges are easier to read than justified paragraphs, because the irregular ending point helps me keep track of where I am. And justification can lead to some very odd-looking lines. So I've just never quite understood why it's so common in typesetting
Before LLMs, there were Markov chain bots. We used SeeBorg on IRC and over time its dictionary would fill up with whatever everyone said. Most of it was nonsense, but every once in a while it would say something perfectly timed. Almost everything It said making sense or not was hilarious though.
My dad told a story of a classmate in high school going through the effort of manually justifying text in a paper he wrote and being rewarded with a plagiarism accusation.
That was done by typing the whole paper twice, with added spaces the second time.
BITD I used Protext word processor on Atari ST (and later DOS/Windows PC) which automatically justified monospace text. It also had a pretty good dictionary (all in 512KB of RAM) and I remember doing this word dance to get lines to flow better.
It's a guilty pleasure of mine, spending a few minutes to clean up the aesthetics of docstrings and comments. I justify (heh) it to myself by catching unclear wording on this last cleanup pass -- and not taking it too far, obstrusifying for the aesthetic.
I used to go to my computer laboratory in high school and at my mom's work to print out GameFAQ walkthroughs in the late 90s. They were excellent. I wrote this to remind myself of simple fun that's been superseded by grander ambitions, and sometimes I think I am wrong for choosing the latter.
The Super Metroid guide is the kind of thing that AI will render obsolete, which makes me sad.
One of my favorite quotes is from Penn and Teller, "Sometimes magic is just someone spending more time on something than anyone else might reasonably expect". AI has shifted that a bit.
But lots of technology has rendered formerly human-lead things obsolete, and I'm sure we'll find new ways to express creativity.
But he didn't need to do that before either. He did it because he cared (in a weird way, sure). And some people will still care.
Video game text FAQs in general though were a dying genre before gen AI anyhow. Something I bemoan when I try to find one little piece of info and I'm faced with guides that are spread out on dozens of webpages for impressions of ads that I don't even see, or long videos that I have try to scroll through and take a ton of time just to find out if the person even went to the area I'm interested in. I sure miss Ctrl+F on GameFAQs.
Yup that's my point, and maybe the bigger issue isn't if people care or not but rather... can we distinguish between "they cared" and "they spent 30 seconds on a prompt".
Sometimes I think I'm too detail-oriented. Then I remember that someone once spent weeks manually rewording a game FAQ so the right margin would look pretty in a text file. And I feel better about myself...
Also, the font used for the monospace examples in the post is a great kick to the nostalgia. Which one is it? It reminds me of https://int10h.org/oldschool-pc-fonts/fontlist/font?ibm_vga_...
[1] https://int10h.org/oldschool-pc-fonts/fontlist/font?ibm_vga_...
I choose to believe that the author was channeling the spirit of Noah Webster as a deliberate champion of phonetic spelling reform.
“It is a damn poor mind indeed which can't think of at least two ways to spell any word.”
As a rather, well... "creative" speller I blame Webster for locking things down and ruining it for the rest of us.
1 = https://en.wikipedia.org/wiki/Widows_and_orphans
https://youtu.be/d3bCel607lQ?t=1162
[1]: https://www.boggsfiles.com/x-files-scripts-by-season/season-... [2]: https://drive.google.com/file/d/1BQbfRmeq3FsajjYcEuqDHv0kf2B...
Maybe this was not the rule, but something that he had always strived for, so he felt the need to call it out as something cool?
I wonder if I was ever taught to write this way and forgot, but I feel like I just learned the terms for the first time.
I did, and then I got a customer email about how they were using a display-zoom OS accessibility feature and things were truncated on their device. :')
See also: localizing your interface to German
Just build your layout so it can squash/stretch appropriately.
dumb is
what I
think
this
end
is
!
If somebody can find it, share it here, I’m going to post it on my own website so it is saved for history. The last time I saw it was 5 or 10 years ago, and there was only one or two copies on the internet at that time, and now there seems to be none.
https://en.wikipedia.org/wiki/The_Mouse%27s_Tale
I know the feeling - a lot of what I remember from the internet 20 years ago simply doesn't exist, and is unfindable on any search engine.
https://tom7.org/bovex/
> This presents a problem for the typical way that academic papers are written, which is to do all the work in a coffee-fueled fugue in the last few days before the deadline, then stay up all night writing the paper and finding citations for the pro-forma “related work” section which you did last but you know that the reviewers will insist upon
I have zero exposure to academia but chuckled because thats often what I do for blog posts :P
* Widow: a short final line of a paragraph that gets stranded at the top of the next page or column.
* Orphan: a first line of a paragraph stranded at the bottom of a page or column.
https://de.wikipedia.org/wiki/Hurenkind_und_Schusterjunge
Edit: Also, LaTeX has specific penalties for those two: https://tex.stackexchange.com/a/32116
(source: https://github.com/allanlw/seeborg)
That was done by typing the whole paper twice, with added spaces the second time.
It’s not too hard if you try, once you get in the groove :-)
I know I couldn't today.
It's shockingly impressive.
Manual: https://www.atarimania.com/st/files/protext_5_04_arnor.pdf
Screenshot of manual section: https://jumpshare.com/share/jOnMu7M36AOEWyoL0QDl
One of my favorite quotes is from Penn and Teller, "Sometimes magic is just someone spending more time on something than anyone else might reasonably expect". AI has shifted that a bit.
But lots of technology has rendered formerly human-lead things obsolete, and I'm sure we'll find new ways to express creativity.
Video game text FAQs in general though were a dying genre before gen AI anyhow. Something I bemoan when I try to find one little piece of info and I'm faced with guides that are spread out on dozens of webpages for impressions of ads that I don't even see, or long videos that I have try to scroll through and take a ton of time just to find out if the person even went to the area I'm interested in. I sure miss Ctrl+F on GameFAQs.