Binary obfuscation used in AAA Games

(blog.farzon.org)

48 points | by noztol 2 days ago

10 comments

  • wincy 45 minutes ago
    This is decidedly not what I’d expect to be discussed at Thotcon. That said, super interesting!

    As an avid pirate, I’ll say these days even the Denuvo game which were going years without cracks now have “cracks”, although they rely on hypervisor fixes and disabling secure boot and giving the hypervisor cracks unfettered access to your system to intercept the Denuvo checks. [0] It’s a dangerous game we’re playing to keep these AAA games bottom lines fat.

    [0] https://www.thefpsreview.com/2026/04/03/denuvo-has-been-brok...

  • maxwg 25 minutes ago
    Link to the slides (almost missed it when i was reading): https://farzon.org/files/presentations/Thotcon_talk_may_2025...

    Which provides way more information than the article

  • NooneAtAll3 1 hour ago
    > While security researchers love the entropy of randomized function layouts

    I don't think any competent security researcher has anything positive to say about "security through obscurity"

    at best this is lawyer position

    • hsbauauvhabzb 1 hour ago
      It’s not about security, it’s about wasting a crackers time.

      Some people find cracking them interesting and fun.

  • mahmoudimus 8 minutes ago
    oh fascinating. i just finished reverse engineering Aegis and now working on their newest Eidolon. pretty cool technology.
  • p1necone 1 hour ago
    Echoing the other comments here - why? What is the threat model here and how does this protect you from it?
    • john_strinlai 2 minutes ago
      threat model is people who cheat in games. obfuscation slows them down, but does not offer complete protection and incurs a performance cost. this work is focused on reducing the performance cost.

      - from the slides

  • brcmthrowaway 2 hours ago
    What is the fps hit?
  • djmips 1 hour ago
    why bother?